After more than half a decade in early access, Valheim 1.0 is finally here. The game is now feature complete, the Deep North has arrived as its final biome, and there is a proper…
It has been a properly packed week for video game news. Rockstar has offered a clearer look at how weapons and NPC behaviour will work in Grand Theft Auto 6, Hideo Kojima's Physint has…
I went into Marvel’s Wolverine expecting an easy win. Insomniac made the Spider-Man games. I love Wolverine, comic books, and old-fashioned action adventures. I am absolutely the person this game should work for. And…
The Legend of Zelda: Ocarina of Time remake has finally been shown in enough detail that I feel like I can get a proper read on what Nintendo is doing here. We have a…
War. What is it good for? I am not going to get into the real-world answer, because I do not know how useful it is there. But in video games? It is hard to…
DayZ is everything I love and hate about survival games, which is exactly why it remains so important. It can be cumbersome, janky, unfair, and occasionally so fiddly that it feels like operating a…
GTA 5 arrived near the end of the Xbox 360 era in 2013. It was enormous, ambitious, and packed with stuff to do. But after more than a decade, GTA 6 looks like the…
Some games are there to help me switch my brain off. These are not those games. This is for anyone who gets that special, deeply satisfying feeling from finally beating the thing that has…
It has been a packed week for video game news, and a lot of it points to the same bigger picture: major publishers and studios are cutting back, changing how they sell games, and…
Onimusha: Way of the Sword is great, but it is also the kind of action game that leaves some of its most useful systems sitting just beneath the surface. You can get through early…